Tuesday, September 12, 2017

Magic Items: Rasa Mon's Pipe

Rasa Mon's Pipe

18,000 XP Value, 80,000 GP Value*

The Treachery of Images by René Magritte, 1948.

Background

     Rasa Mon is an avid, to put it mildly, smoker of pipeweeds. He has used his skills as an a farmer, gardener and wizard to create several varieties of pipeweeds. Rasa Mon's Special Pipeweed is one of his favorites.
     As such, he has created this pipe to better allow him to have continuous access to his addiction. After he was forced to do without it during one of his adventures, he made sure to be able to get his fix all of the time. First by carrying around a box of his Special Pipeweed with two extra pipes. Later by hiding a special pipe and his pipeweed in the false heels of his boots, with a flint and steel hidden in his belt buckle. This is his most recent creation to insure he is able to satisfy his needs.
     During said adventure his pipe was taken by a drow elf male from the underdark area beneath Waterdeep. He was able to get it back by bringing the drow elf the thing he wanted. When Rasa Mon returned to the agreed upon place he delivered the person the drow wanted and got his pipe back Rasa Mon punched the elf in the face. When the drow elf started to transform from his polymorphed form to his true form as a deep dragon Rasa Mon continued to fight him in unarmed hand to hand combat. Before the transformation was completed he was able to get two more punches in nearly knocking the dragon unconscious. The dazed dragon tried to bite Rasa Mon, he countered with a right hook. The dragon then stepped on Rasa Mon and knocked him out.
     Fortunately the distraction Rasa Mon made by fighting the dragon allowed the rest of the party to overwhelm the dragon's minions and they got the assistance of Khelben Arunsun to fight off the dragon. After the Lord Mage of Waterdeep hit the dragon with a fireball it melded into the rock face it was slammed against. Having unintentionally saved Rasa Mon, Blackstaff returned to more important matters. Mainly that of finding out what exactly the dragon was after so close to the surface.

Rasa Mon's Pipe, Basic Attributes

     Rasa Mon’s Pipe, in its normal form, is a smoking pipe that does not radiate magic. The pipe is always filled and lit with pipeweed of the user’s choice (even underwater).
     By sucking and blowing on the pipe in the correct pattern several different effects can be achieved. One function is to alter the Pipe into any musical instrument (from a small whistle to a pipe organ) of the user’s choice, this effect lasts for 1 turn per level of the user or until they stop playing for 1 turn and can be used unlimitedly.
     A second function, similar to the first, is that the user can turn the pipe into any tool that may be needed (from a lock pick to a giant mallet), this effect lasts for 1 round per level of the user and can be used up to 5 times a day.
     A third function is that the pipe can become any hand held weapon (from knife to giant two-handed sword. It can become a bow but the wielder will have to supply arrows.) the user wishes for 1r per level of the user, thrice a day. The weapon will hit a creature normally hit only by weapons of at least +5 enchantment and those only hit by silver or cold iron, but provides no combat bonuses.

Rasa Mon's Pipe, Additional Powers
 
     The following powers drain 1 charge per use and are cast at 30th level of ability: Detect Magic, Magic Missile, Hold Portal, Continual Light, Protection from Evil & Good, Force Spike, Ray of Enfeeblement.
     The following powers drain 2 charges per use and are cast at 30th level of ability: Rasa Mon's Vanishing Smoke, Fireball, Knock, Lightning Bolt, Sun Bolt, Ice Storm, Acid Bolt, Air Bolt, Dispel Magic, Passwall, Eye Fire, Feeblemind, Globe of Invulnerability.
     The following powers will drain 3 charges per use and are cast at 30th level of ability: Rasa Mon's Improved Plant Warrior, Entform, Tyranteyes.

 Rasa Mon's Pipe, Recharging

     The pipe absorbs magical energy at the users behest. The magic absorbed must have been directed at the character possessing the pipe. The user can instantly detect a spells or effects level as the pipe absorbs the energy, as charges, 1 per level of the effect. This is the only way to recharge the pipe and it can hold no more than 50 charges. Absorbing more than this will cause a retributive strike as per the staff of the magi.

*This amount is what it cost Rasa Mon to make the pipe. When he completed work on the first, he made two others. One to store in his personal vault and the other to give as a gift to a famous wizard who also enjoys a good pipe, you may be able to guess who it is!

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